In a building in the Hedgetown district of the city of Arc, the Guild has it’s headquarters in the kingdom of Arc. The Guild Hall is one of the largest buildings in the district but most of the halls stand empty waiting for merchants and goods from distant lands.
The Guild has had surprisingly bad progress in dominating the markets of Arc, unlike most other countries in the Scavenger Lands. This can partly be blamed on Arc’s laws against slavery and drug trafficking, but also on the rulership of Arc. Every ruler including King Harrow has been against massive Guild dominance on the market.
The Guild presence in Arc is lead by Guild Operative Maray, who is constantly trying to further the Guilds goals in the region.